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Set 27 - Hero's Ascension

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Set 27 - Hero's Ascension Empty Set 27 - Hero's Ascension

Post by zXMARDOXz Wed Mar 08, 2017 1:14 pm

C-060 – Madara Uchiha
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Clarification Errata (Eff 11/27/12)

[Attacker | Mission] Move your Turn Marker down by 1: You may deploy a Void Ninja ignoring its Sacrifice.
At the end of your turn, if your Turn Marker is 0, you can draw 1 card.

Effect text of the second effect changed to:

[Attacker | Mission] Move your Turn Marker down by 1: You may deploy a Void Ninja ignoring its Sacrifice.
At the end of your turn, if your Turn Marker is 1, you can draw 1 card.

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M-945 – The Power of the Trio

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Clarification Errata (Eff 01/07/13)
Permanent (3)
Effect: When you put in play a "Mind", "Shadow", or "Food" Ninja, you may search your Deck for a Ninja card with any of those Characteristics, reveal that Ninja card, and move it to your hand. If you do, shuffle your Deck afterwards.

Effect text changed to:

Permanent (3)
Effect: When you put in play a “Mind”, “Shadow”, or “Food” Ninja, you may search your Deck for a Ninja card with any of those Combat Attributes, reveal that Ninja card, and move it your hand. If you do, shuffle your Deck afterwards.

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M-951 – Jonin’s Intervention

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Errata (Eff 01/17/13)

Permanent (2)
Target: 1 "Jonin" Ninja card in your hand.
Effect: When this Mission is put in play, put in play the target.
Effect: When this Mission is removed from play, discard the target if it is still in play.

Effect text changed to:

Permanent (2)
Target: 1 "Jonin" Ninja card in your hand.
Effect: When this Mission is put in play, put in play the target.
Effect: When this Mission is removed from play, discard the target if it is still in play. (This effect cannot be negated.)
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N-1580 – Naruto Uzumaki

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Clarification Errata (Eff 03/04/13)
Leaf | Genin | Male | Clone Status
[CALL-OUT]
Flashpoint ([Attacker | Mission] 0: Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
Valid: When this Ninja is put in play except by deployment, if it Attacks, it can only be opposed by target Ninja during this turn.

Effect text changed to:

Leaf | Genin | Male | Clone Status
[CALL-OUT]
Flashpoint ([Attacker | Mission] 0: Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
Valid: When this Ninja is put in play except by deployment, if it Attacks, it can only be opposed by target Ninja your opponent controls during this turn.
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N-1581 – Pakkun

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Clarification Errata (Eff 03/04/13)

Leaf | Mental Power: 2 | Ninja Dog

Characteristictext changed to:

Leaf | Mental Power: 2 |Animal| Ninja Dog
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N-1603 – Kisame Hoshigaki

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Clarification Errata (Eff 11/27/12)

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigake
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

Effect text changed to:

Akatsuki | Rogue Ninja | Jonin | Male | REINFORCEMENT
[MERGING]
Sacrifice: Kisame Hoshigaki
Valid: When this Ninja is opposed, discard 1 of your opponent's Chakra for each Ninja opposing this Ninja whose Combat is less than this Ninja's.

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N-1528 – Karin

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Clarification Errata (Eff 11/27/12)

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical

[SENSING WEAKNESS]
Valid: When any Ninja in this Ninja's Team or the Team opposing this Ninja receives any Damage, increase that Damage by 1.

Effect text changed to:

Hebi | Rogue Ninja | Female | Mental Power: 2 | Medical

[SENSING WEAKNESS]
Valid: When any Ninja in this Ninja’s Team or the Team opposing this Ninja would receive any Damage, they receive that Damage plus 1 instead.

zXMARDOXz
Adviser & Judge

Posts : 79
Join date : 2017-02-25

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